import pygame
class RS:

    def __init__(self,ai):
        self.settings = ai.settings

        self.screen = ai.screen
        self.screen_rect = ai.screen.get_rect()
        
        self.image = pygame.image.load('rocket.bmp')
        self.rect = self.image.get_rect()

        self.rect.center = self.screen_rect.center
    def put_rocket(self):
        self.screen.blit(self.image, self.rect)
