Search Results
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Posted
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Thread: Help with espeak
Post: Help with espeak
Hi all!
I've been using espeak for one of my projects. I noticed a while back that sometimes it sounded like the synth voice would stutter or sound garbled. I thought the problem was caused because... |
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microphone_head |
Game Development |
0 |
2,302 |
Apr-09-2020, 10:40 AM |
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Thread: Resource or zip file?
Post: RE: Resource or zip file?
Thanks for the help **smile** metulburr and friv2019. I'm starting to think along the same lines, using sprite sheets. |
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microphone_head |
Game Development |
7 |
4,109 |
May-27-2019, 06:43 AM |
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Thread: How can I use Tkinter with pygame
Post: RE: How can I use Tkinter with pygame
I think I've acquired enough here in this prototype. I'm going to go ahead and plug this bad boy into my game and start testing **dance** .
Thank you all for your patience **smile** .
import tkin... |
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microphone_head |
GUI |
4 |
15,216 |
May-02-2019, 12:39 PM |
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Thread: How do I stop window changing size?
Post: RE: How do I stop window changing size?
My bad **doh** . It does have a width property. Would delete post but can't find the option to **angel** .
The link below is a pretty good source of information on the different widgets and the a... |
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microphone_head |
GUI |
1 |
2,371 |
May-02-2019, 11:34 AM |
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Thread: How do I stop window changing size?
Post: How do I stop window changing size?
Hi People,
I'm having trouble preventing the labels from changing their widths, and thus increasing and decreasing the Tkinter window **wall** . Any ideas **huh** ?
I have created a Tkinter window... |
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microphone_head |
GUI |
1 |
2,371 |
May-02-2019, 10:17 AM |
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Thread: Having trouble updating the text in a label
Post: RE: Having trouble updating the text in a label
(May-01-2019, 07:50 PM)Larz60+ Wrote: which label (to use as example)? you have many
Its seems to be working now, I was refering to the previous post (above) that was was attempting update the text ... |
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microphone_head |
GUI |
3 |
3,059 |
May-02-2019, 08:44 AM |
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Thread: How can I use Tkinter with pygame
Post: RE: How to run two windows (Tkinter with pygame)
Making progress but still not there yet.
The examples i've see so far only use the method "mainloop" which looks like a wait until tkinter window has finished **undecided** . I need the code to vis... |
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microphone_head |
GUI |
4 |
15,216 |
May-01-2019, 06:13 PM |
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Thread: Having trouble updating the text in a label
Post: Having trouble updating the text in a label
Hi all,
Having trouble updating the text in a label **wall** .
I've created a tkinter window and created an update routine, but its not obvious to myself as to how to set the attributes **huh** . ... |
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microphone_head |
GUI |
3 |
3,059 |
May-01-2019, 05:21 PM |
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Thread: How can I use Tkinter with pygame
Post: RE: How can I use Tkinter with pygame
Looks like I was way off **doh** . I did read something about backward compatibility but I didn't realise by just how much.
I think I should have started off with something like this **think** :
#!... |
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microphone_head |
GUI |
4 |
15,216 |
May-01-2019, 04:35 PM |
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Thread: How can I use Tkinter with pygame
Post: How can I use Tkinter with pygame
Hi everyone,
Can anyone help me so the code works with pygame and Tkinter (seemingly) simultaneously? **confused** I'm also interested in formatting the text and using the appropriate methods, anyth... |
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microphone_head |
GUI |
4 |
15,216 |
May-01-2019, 09:33 AM |
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Thread: try, except, finally ?
Post: RE: try, except, finally ?
Wow **doh** ! I've read a few examples but I think I finally get it **blush** , thanks. That a great help. |
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microphone_head |
General Coding Help |
3 |
2,904 |
Apr-28-2019, 09:36 PM |
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Thread: try, except, finally ?
Post: try, except, finally ?
Hi all,
I've been trying to tighten up my code by adding error handling using the try command, but I can't seem to get my head around the "finally" statement. I admit I have just been using Python w... |
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microphone_head |
General Coding Help |
3 |
2,904 |
Apr-28-2019, 08:45 PM |
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Thread: Resource or zip file?
Post: RE: Resource or zip file?
(Apr-23-2019, 02:32 AM)metulburr Wrote: If something is rotating and is not changing in the image itself other than angle then there should only be one image. Pygame can rotate the image by itself. ... |
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microphone_head |
Game Development |
7 |
4,109 |
Apr-23-2019, 07:38 PM |
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Thread: Resource or zip file?
Post: RE: Resource or zip file?
I've seen a couple of examples of spritesheets in the past but I've got images of a spaceship that rotates 360 degrees with the use of around 72 frames. Would have been nice to be able to import a mo... |
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microphone_head |
Game Development |
7 |
4,109 |
Apr-22-2019, 07:47 PM |
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Thread: Resource or zip file?
Post: Resource or zip file?
Does anyone know of any solutions that have already been built to create something like a resource file, or zip files?
I've been writting a game with pygame, and it uses a lot of image files. The an... |
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microphone_head |
Game Development |
7 |
4,109 |
Apr-22-2019, 05:34 PM |
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Thread: print: Tips and tricks
Post: RE: print: Tips and tricks
(Apr-12-2019, 10:45 AM)snippsat Wrote: carriage return \r and the backspace \b don't work within IDLE(don't use it all) because it uses a text control that doesn't render return/backspace properly. ... |
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microphone_head |
News and Discussions |
12 |
5,626 |
Apr-12-2019, 04:03 PM |
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Thread: print: Tips and tricks
Post: RE: print: Tips and tricks
(Apr-12-2019, 09:52 AM)perfringo Wrote: (Apr-12-2019, 08:30 AM)microphone_head Wrote: I was toying with the idea of being able to write some chars to the Python shell before deleting it to make a ... |
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microphone_head |
News and Discussions |
12 |
5,626 |
Apr-12-2019, 10:07 AM |
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Thread: print: Tips and tricks
Post: RE: print: Tips and tricks
(Apr-12-2019, 09:34 AM)snippsat Wrote: (Apr-12-2019, 08:30 AM)microphone_head Wrote: I've tried running this in Python 2.7.9 and Python 3.4.2 and I cant't get it to work. It reports a syntax error... |
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microphone_head |
News and Discussions |
12 |
5,626 |
Apr-12-2019, 09:47 AM |
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Thread: print: Tips and tricks
Post: RE: print: Tips and tricks
Quote:import time
import sys
animation = '|/-\\'
for i in range(25):
time.sleep(0.1)
sys.stdout.write(f"\r{animation[i % len(animation)]}")
sys.stdout.flush()
Do I need to import ... |
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microphone_head |
News and Discussions |
12 |
5,626 |
Apr-12-2019, 08:30 AM |
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Thread: print: Tips and tricks
Post: print: Tips and tricks
Hi all.
I found that when I run the print command with "\b" I can produce a tick symbol.
Does anyone have any other tips they would like to share about this function?
print("Microphone_Head ", end ... |
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microphone_head |
News and Discussions |
12 |
5,626 |
Apr-11-2019, 09:33 AM |