Search Results
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Author |
Forum |
Replies |
Views |
Posted
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Thread: Help with drawing integers.
Post: RE: Help with drawing integers.
(Aug-21-2019, 03:43 PM)metulburr Wrote: Quote: def draw(self, screen):
screen.blit(self.scoreboard, (0, 0))
screen.blit(self.team1txt, (500, 500))
You are only drawing one number ... |
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ghost0fkarma |
Game Development |
4 |
2,899 |
Aug-21-2019, 11:55 PM |
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Thread: Help with drawing integers.
Post: Help with drawing integers.
import pygame, sys
class Scene:
def __init__(self):
self.team1 = 0
self.team2 = 0
self.font = pygame.font.SysFont('Cosmic Sans MS', 900)
self.team1txt = self.font... |
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ghost0fkarma |
Game Development |
4 |
2,899 |
Aug-21-2019, 03:24 PM |
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Thread: Help with tic tac toe game.
Post: Help with tic tac toe game.
import pygame, random
class Player:
def __init__(self):
self.speed = 5
self.tick = 0
self.interval = 30
self.rect = pygame.rect.Rect((50, 50, 70, 70))
sel... |
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ghost0fkarma |
Game Development |
2 |
2,295 |
Apr-09-2019, 02:42 PM |
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Thread: Setting up a health system.
Post: RE: Setting up a health system. [Solved]
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ghost0fkarma |
Game Development |
2 |
3,005 |
Mar-19-2019, 10:25 PM |
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Thread: Setting up a health system.
Post: Setting up a health system.
import pygame, sys, random
from pygame.locals import *
from pygame_functions import *
class CrocSprite(pygame.sprite.Sprite):
def __init__(self, group):
pygame.sprite.Sprite.__init__(self... |
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ghost0fkarma |
Game Development |
2 |
3,005 |
Mar-19-2019, 02:14 PM |
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Thread: Help with collisions.
Post: RE: Help with collisions.
(Mar-10-2019, 08:08 PM)Windspar Wrote: Tip. Convert images to pygame format. It will help with speed and pygame doesn't have to do it on the fly.
boatIMG = pygame.image.load("boatIMG.png").convert()... |
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ghost0fkarma |
Game Development |
5 |
6,107 |
Mar-10-2019, 10:26 PM |
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Thread: Help with collisions.
Post: RE: Help with collisions.
(Mar-10-2019, 08:08 PM)Windspar Wrote: Tip. Convert images to pygame format. It will help with speed and pygame doesn't have to do it on the fly.
boatIMG = pygame.image.load("boatIMG.png").convert()... |
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ghost0fkarma |
Game Development |
5 |
6,107 |
Mar-10-2019, 08:11 PM |
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Thread: Help with collisions.
Post: Help with collisions.
import pygame, sys, random
from pygame.locals import *
from pygame_functions import *
pygame.init()
clock = pygame.time.Clock()
fps = 30
DisplaySurface_Width = 480
DisplaySurface_Height = 640
Displ... |
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ghost0fkarma |
Game Development |
5 |
6,107 |
Mar-10-2019, 07:42 PM |
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Thread: Help making enemys?
Post: RE: Help making enemys?
(Mar-07-2019, 05:12 PM)metulburr Wrote: get a random location on the x axis, and create a bullet object that increases Y value to drop down.
Thank you for the response and help! I have finally man... |
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ghost0fkarma |
Game Development |
3 |
2,574 |
Mar-08-2019, 02:10 AM |
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Thread: Help making enemys?
Post: Help making enemys?
import pygame, sys
from pygame.locals import *
pygame.init()
fps = 30
fpsClock = pygame.time.Clock()
DisplaySurface = pygame.display.set_mode((640, 480))
pygame.display.set_caption("Boat Game")
wh... |
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ghost0fkarma |
Game Development |
3 |
2,574 |
Mar-07-2019, 03:41 PM |
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Thread: AttributeError?
Post: RE: AttributeError?
Problem Fixed! Thank you! |
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ghost0fkarma |
General Coding Help |
4 |
2,675 |
Feb-13-2019, 02:23 AM |
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Thread: AttributeError?
Post: RE: AttributeError?
Sorry to be a bother but I still don't understand. I keep receiving the error Error:AttributeError: 'tuple' object has no attribute 'player_is_attacked'. |
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ghost0fkarma |
General Coding Help |
4 |
2,675 |
Feb-13-2019, 02:02 AM |
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Thread: AttributeError?
Post: AttributeError?
class player:
def __init__(self, name, health):
self.name = name
self.health = health
def player_is_attacked(self, dmg_taken):
return self.health - dmg_taken
def ... |
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ghost0fkarma |
General Coding Help |
4 |
2,675 |
Feb-13-2019, 12:50 AM |
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Thread: Int object not callable error!
Post: RE: Int object not callable error!
(Nov-14-2018, 02:59 AM)metulburr Wrote: remove the parenthesis on QUIT
if event.type == pygame.QUIT:
Thank you very much! |
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ghost0fkarma |
Game Development |
2 |
7,275 |
Nov-14-2018, 03:02 AM |
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Thread: Int object not callable error!
Post: Int object not callable error!
import pygame
pygame.init()
gameDisplay = pygame.display.set_mode((800,600))
pygame.display.set_caption("Simple dodging game")
clock = pygame.time.Clock()
crashed = False
while not crashed:
for ... |
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ghost0fkarma |
Game Development |
2 |
7,275 |
Nov-14-2018, 02:52 AM |
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Thread: Need help with simple guessing game!
Post: RE: Need help with simple guessing game!
(Nov-02-2018, 10:13 PM)j.crater Wrote: That's because in if/elif statements you call game() without numGuesses parameter, which means it will always be 10 (default). So instead do this game(ranNum,... |
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ghost0fkarma |
General Coding Help |
2 |
2,853 |
Nov-03-2018, 01:19 AM |
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Thread: Need help with simple guessing game!
Post: Need help with simple guessing game!
import random
def game(ranNum, numGuesses=10):
pick = int(input("Enter a number ----> "))
if pick > ranNum:
print("Too high try again. " + str(numGuesses - 1) + " trys remaini... |
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ghost0fkarma |
General Coding Help |
2 |
2,853 |
Nov-02-2018, 10:06 PM |
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Thread: Need help with simple calculator.
Post: RE: Need help with simple calculator.
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ghost0fkarma |
General Coding Help |
3 |
2,788 |
Sep-11-2018, 07:29 PM |
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Thread: Need help with simple calculator.
Post: Need help with simple calculator.
def main():
choice = input("Add or Sub? ")
if choice == "Add":
Add1()
else:
Sub1()
def Add1():
addchoice = str(input("Pick a number. "))
addchoice1 = str(input("Pi... |
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ghost0fkarma |
General Coding Help |
3 |
2,788 |
Sep-11-2018, 07:06 PM |
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Thread: Help With Pygame
Post: RE: Help With Pygame
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ghost0fkarma |
Game Development |
2 |
4,782 |
Jan-25-2018, 01:50 AM |